Exodus: A Deep Dive for the True Science Fiction Enthusiast.
For a particular breed of science-fiction devotee, the unveiling of Exodus stood as the most significant moment from a major gaming awards ceremony. Curiously, those very fans could have missed grasped its full significance during the initial showcase.
Exodus, the debut title from a recently established studio staffed with former talent from a famous RPG developer, was first announced a couple of years prior. At the latest event, the development team provided an targeted release window of 2027, accompanied by a action-packed trailer. Prior to this presentation, the studio's leadership discussed some of the real scientific ideas that underpin for the game's universe: relativistic time effects, genetic alteration, and interstellar colonization. These are all inherently complex ideas, which are inherently tough to convey in a brief, marketing-driven trailer.
âI would have preferred some of those innovative and fresh ideas were highlighted in the trailer. All I saw was âstereotypical man in space,ââ wrote one commenter. Another quipped, âAll I got was âwe have a well-known space opera RPG at home.ââ Reactions in community spaces were correspondingly mixed.
The trailer's approach undoubtedly is logical from a marketing perspective. When striving to stand out during a lengthy deluge of game announcements, what has broader appeal: A group discussing the intricacies of theoretical science? Or giant robots blowing up while other war machines emit energy beams from their faces? However, in choosing loud action, the developers omitted to include the more nuanced elements that make Exodus one of the more intriguing hard sci-fi games on the horizon. Let's delve deeper.
The Question of Humanity
Does Exodus contain aliens? No. The answer is nuanced. Look at that scene near the beginning of the trailer, depicting a bipedal figure with gray-blue skin and cybernetic components integrated into their form. That was certainly an alien, correct? The truth hinges on your perspective regarding one of the game's major philosophical questions: If you applied incremental change logic to the human biology, is what results still a human being?
âWe want the Celestials... for a player who isn't dedicate considerable amounts of time into learning the backstory, to still grasp the basic premise that they're advanced humans, recognize that theyâre an foe you have to face... But also, at the end of the day, make sure it's fun and that they're compelling and that they function effectively to fight against,â explained the studio's lead executive.
Comprehending how these otherworldly beings aren't technically aliens requires wrestling with vast expanses of both space and temporal progression. Time dilation â the Einsteinian theory that time moves at a reduced rate for high-velocity objects â is an operative hard line of Exodusâ science-fiction trappings. Here are the basics: Humanity evacuates a dying Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human colonists arrive ages before others. Those pioneers extensively engineered their genetic sequences and assumed the âCelestialâ name.
âThereâs multiple tiers of evolution. The people who reached the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see standard humans as essentially backwards, lesser, not really suitable for the higher tiers of society,â stated the game's lead writer.
Exodus is set about 40,000 years in the future. Ponder that immensity â that's the equivalent of all of human civilization repeated ten times over. Now contemplate what humans would evolve into if they spent ten entire human histories pushing the boundaries of biotech. You would not possibly identify the outcome as human. You might certainly believe you're looking at an alien. The scariest branch of Celestial, known as the Mara-Yama, can assume multiple forms. Some possess talons and blades and stand enormously tall. Others are encased in exoskeletons. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a collection of organs attached to a head.
Technology and Lore
Amidst the pyrotechnics, energy weapons, and battle bears, you might have noticed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, interacts with a metallic machine that radiates a purple glow. A spaceship accelerates into a portal and vanishes at near-light speed. This all seems beyond human comprehension, the kind of tech attributed to a highly advanced civilization. Yet, these are further examples of concepts that appear alien but are firmly grounded in humanity's own evolution.
Beyond the core development team, the Exodus canon is being authored by what the narrative lead called a duo of âliterary legends.â One celebrated author has already published a lengthy novel set in the universe, with another planned, while another award-winning writer has contributed a series of short stories. Enlisting such respected science-fiction minds into the fold years before the game's release has permitted the studio to develop a rich fictional universe as a foundation for the game.
âIt was really a joint venture. We had set some basics, and working with him, he would have ideas... and we would work to see how they all fit together... With someone as established, you don't want to constrain him. You want to give him creative freedom,â the narrative director said of the collaboration.
One interesting scene shows Jun appearing to mold the ground beneath him, fashioning stone into a instant bridge. This material, called livestone, reacts to brainwaves from Celestials or augmented enforcers â descendants of later human arrivals who were given specific technologies by the Celestials. Since Jun exhibits this ability, speculation arises about his nature.
âJun's not specifically a Uranic human... Jun is sort of a modified version, for want of a better term,â clarified the writer, stating that the ability to interact with Celestial technology is a âimportant element of the game.â
The vast scale of the Exodus setting â both in physical space and historical time â means there is plenty of room for diverse stories to be told, using the same established rules without creating interference.
Tales of Time and Loss
Although Exodus has been publicly known for a couple of years and is still distant, several stories have already begun to be told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials utterly alien to her experience. An episode of a sci-fi anthology depicts a poignant story about a father pursuing his daughter across star systems, with time dilation imparting profound effects on their family; by the time he finds her, she has lived decades.
The game itself is centered on âJunâs story,â set on the planet Lidon â a world mostly abdicated by Celestials that has become a refuge. A consuming plague known as âthe Rotâ has begun destroying everything, including critical life support systems, and Jun must master his Celestial-like powers to {find a solution|stop